ultimate general civil war scaling modultimate general civil war scaling mod
The base unit of Ultimate General: Gettysburg is the infantry brigade, consisting of around 1.000 - 2.000 soldiers. Notes: I'll continue to add more to it as time goes on. Unite the house divided! Changelog Highlights Debating whether to finish my campaign (just to the peninsular campaign, but I don't have too much time to play so it represents a couple of weeks of play time for me), start a new one with the mod, or trying to port my game with the mod. Patreon: https://www.patreon.com/thehistoryguy25Facebook: https://www.facebook.com/thehistoryguTwitter: https://twitter.com/thehistoryguy25Email: thehistoryguy25@gmail.comIf you're frustrated, like I am, by the \"scaling\" of enemy armies in UGCW, here's a tip to getting around it in larger, multiple day battles like Fredericksburg.Eventually, I'll do a whole series on tips and tricks for playing UGCW. Trenches, lines, fences, houses, fields everything can help to achieve victory, if you know how to use it. Multi-Day Battles Trick: Scaling doesn't apply after the first phase of a multi-day battle. You will be prompted to overwrite Assembly-CSharp.dll and resources.assets, Verify game files to restore the Assembly-CSharp.dll and resources.assets and delete Ultimate General Civil War_Data/Mod folder. Prevent cavalry from mounting in fortifications. Pasted as rich text. On the whole, its more important to minimize CSA casualties than to maximize USA casualties. Ultimate General Civil War is available right now for PC, and you can grab a digital copy from over on the Steam store for just $29.99 if you dont have a copy already. musket -> farmer By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Ultimate General: Gettysburg is the first released game title of Game-Labs. Should I maybe have replaced the whole "Managed" folder rather than just the one file? 3) Then select the Browse Local Files option, this will open awindow to the location the game is installed at If you keep your unit sizes small or even averageyou shouldn't even see over capped units before MG. On MG you will see a few slightly larger units on Shiloh and Bull Run because of the size of your allied units. 1861 -> HF1855 Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Melee becomes less effective as you progress through the campaign. Veterans: Adding veterans is now limited to the number of men in the player's veteran pool. This makes me want to run another Confederacy game just to complete it! Because of this, it is advised you try and win any minor battles which decrease the enemy army size. The scenarios are based directly upon historical battles including the Battle of Aquia Creek, the Battle of Cold Harbor and the Battle of Washington. Makes sense overall, there is a ton of value in distracting and delaying the AI in this battle. Winning battles also opens new possibilities for you as a general, increasing skills such as reconnaissance or political influence. One of the data folders is UGCW/Data, the other is UGCW/Resources/Data. Supplies are extremely important and you have to plan and defend the provisions otherwise the battle might end for you early. I've been playing Ultimate General Civil War for some time now (Customs, part of the US campaign, and up to Antietam for the CSA). Melee cavalry is good at cleaning up routing units, but charging units at full strength will result in high losses. This pool is filled by disbanding units that have participated in a battle or by taking casualties. When playing on this difficulty, and to a lesser extent on Major General, you may need to restart battles or the entire campaign multiple times before getting a good result. Army can be larger (# men per brigade, # brigades per division, # divisions per corps, # of corps). This means that every time you visit this website you will need to enable or disable cookies again. Even if only for a few battles until you get used to how the mod plays. https://docs.google.com/document/d/1lvM9uwewxANmSoBXCKGPJSUKcpmM7IJJiv8plS8XMTg/edit?usp=sharing, Users/(YOUR USERNAME HERE)/Library/Application Support/Steam/SteamApps/common/(NAME OF YOUR GAME FOLDER)/Ultimate General Civil War_data, Users/(YOUR USERNAME HERE)/Library/Application Support/Steam/SteamApps/common/(NAME OF YOUR GAME FOLDER), Users/(YOUR USERNAME HERE)/Library/Application Support/unity.Game Labs.Ultimate General Civil War, https://www.dropbox.com/s/yvjxgnp4n305j9s/RebalanceModV1.28.3.zip?dl=0, https://www.dropbox.com/s/hhchd9jcrfy85n9/RebalanceModGoGV1.28.3.zip?dl=0, https://www.dropbox.com/s/5h6mke4wu4n3vqw/ModdedArtilleryWeaponCurves.xlsx?dl=0. thanks, that mod works great :) also love the ui improvements of it. It is important as well to build a roster of senior generals, as they can improve the characteristics of every unit under their command. 6 replies. 1 Famous_Feeling5721 5 mo. Our general advice is to start out on the level below whatever difficulty you are comfortable with in the base game. There is no directory called any variation of "data". If I try to start a new campaign, the briefing won't run. That path is the one I tried first, but the only thing inside my UGCW folder is a folder called browser assets and the application itself. Activate the trainer options by checking boxes or setting values from 0 to 1. I cant get any of the mods for this game to download for me. We believe that modern technology allows hardcore war-games to finally stop being brown on green hexes. Ultimate General: Civil War is a tactical real time strategy war-game. Lastly, theres a free cheat table for the Cheat Engine you can download from Fearless Revolution. Ultimate General: American Revolution. There are a few other options available. Standing on open ground and being fired upon by an enemy in cover is the worst situation you can be in. Our general advice is to start out on the level below whatever difficulty you are comfortable with in the base game. Excited to try this (tho won't have much time for the next couple of months). That said, in many battles, such as Antietam, 2nd Bull Run, Fredericksburg, and Gettysburg, you can hardly avoid causing >50% casualties to the Federals. Historical unit commanders progress and become better fighters together with the player. That's ok, thanks for your help! You can post now and register later. If you start the battle of phillipi check the tooltips, unit composition, and if units move noticeably faster in column to verify if everything is working. 483 views. Units cannot run far without tiring and losing their efficiency. You'll know that they are working on Ultimate Admiral: Age of Sail and Ultimate Admiral: Dreadnought, of course. Joined: Mon Nov 20, 2017 2:07 pm. Historical availability has also been implemented. But its also good to keep your reputation point level reasonably high throughout the campaign, because that gives your units a nice morale boostwhich can make a real difference in keeping casualties to a minimum in tough battles. You can just go in and fight. Cavalry can also get into flanking positions to hit charging units before they reach your line. Improve AI chain charge logic to check for nearby units that are charging or in melee. Starting out on higher difficulties can work out, but it can involve multiple battle and/or campaign restarts which isn't for everyone. Ammunition resupply cost reduced for very large infantry units. Eagle86. Army divisions commanders can make decisions on their own and help you control the largest army. Keep your soldiers alive and they will learn to fight better, turning from green rookies to crack veterans. 1855 -> palmetto There is also little to no adjustment to sizing between difficulties, so adjustment using configs is highly recommended. A strong string of victories works wonders in beating down the enemy. When done correctly you will now have a Mod folder in this directory. Espaol - Latinoamrica (Spanish - Latin America). Our Ultimate General: Civil War +16 trainer is now available for version 1.11 REV 22986 GOG and supports GOG. DNC -> Whitworth, Modded(V1.24) Artillery Damage Fall off curves:https://www.dropbox.com/s/5h6mke4wu4n3vqw/ModdedArtilleryWeaponCurves.xlsx?dl=0. A full changelog is included in the install package under /Mod/Rebalance. It will only result in a waste of money. 2) Click on the Local Files tab in the window that opened updated June 30, 2013 Nick Thomadis. By Squatter, September 28, 2022. Excellent! Install Cheat Engine. Even if only for a few battles until you get used to how the mod plays. Total men, not *brigades is the main factor for scaling. The cheat table features the following cheat options for Ultimate General Civil War: Its not much and there arent as many options as the other trainers, but whats free is free, right? This website uses cookies so that we can provide you with the best user experience possible. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Bear in mind that veterans even when cheaper will still be too expensive to hire routinelyyoull almost always use green troops to reinforce your brigades. My modding work. In this video, the final video of a 63 part series, I'll be returning to my Let's Play of the new Game Lab Games, game, Ultimate General: Civil War, Sequel t. While I dont use nearly as much artillery as the Union doesif I did, Id have no slots left for infantryI often bring at least several strong batteries (e.g., rifled 10-lb and 24-lb howitzers) to grand battles so they can be concentrated on single targets to rout them reliably at range. If you disable this cookie, we will not be able to save your preferences. Create an account to follow your favorite communities and start taking part in conversations. 1863 -> 1861 Modded weapons -> base game template(for damage fall off curves). Enemy units now display morale when close enough to display hp. More info about the enemy army before/during battles. I also add some notes on doing the campaign using the popular J&P Rebalance Mod on BG. How does this work for AI scaling? UGG was riddled with problems, and although UGCW is a better game, it still has many of UGG's problems. Draw a defensive line and allocated brigades will defend it like lions. Detached skirmishers: The AI Can now use them. The trainer features the following cheats for Ultimate General Civil War: You get far more options in the Cheat Happens trainer, but obviously, its because its a premium trainer. Detach skirmishers to send them to scout those hills ahead. I can win most battles in vanilla on MG, but with some spikes in difficulty usually to do with the AI scaling. You have full control over the army composition. Because that is what I did. although I have not tried a new campaign yet. 21,308 WeMod WeMod 2019729 2018/6/5 Does this change the number of brigades the AI will bring to battle? Detached skirmishers now have reduced morale regeneration when not near an allied artillery, cavalry, skirmisher, or infantry unit. In our game, every historical battle landscape is accurately hand-drawn, utilizing data from satellite and historical maps. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. All rights reserved. Gen. for the Union it's such a grind and damned near every one of the last battles is a such a tooth and nail victory it's all but Pyrrhic at best. Espaol - Latinoamrica (Spanish - Latin America), https://forum.game-labs.net/topic/25750-ui-and-ai-customizations-mod-v192/, https://www.dropbox.com/s/x68wwibusg4k8w2/CustomizationsModV1.9.2.zip?dl=1. Just make sure the Mod folder goes into the data directory. This is a very different take on the battle than I've seen before. A computer based wargaming community for the appreciation of historical wargames. Extract the contents of the provided zip file into this folder. The mod allows for both vanilla and much larger unit size playstyles and scaling has been updated to accommodate both. Discord, Gettysburg, Monocacy, Antietam, New Market - selected views: In the mod that max sizehas been increased so scaling is effectively not capped. Also, building a huge army costs more in weapons and maintaining troop quality and involves larger losses per battle. In terms of general tips, if your units are exhausted let them rest, they will be largely useless until they are back up to 40-50% condition. Press question mark to learn the rest of the keyboard shortcuts. Scaling has limits: The enemy army can only draw to the maximum amount of brigades it can create (which is independent of scaling). Ultimate General: Civil War Trailer Watch on Well this is great timing now that I`m just about done with my exams. Throwing multiple weaker units into melee is unlikely to overwhelm a larger more experienced unit until it gets tired. The early game is now much harder on MG and Legendary. Maximum sizes can be adjusted in the AIConfigFile if larger or different sizes are preferred. Gettysburg, First day position of Stone's Brigade at McPherson's Farm What do YOU think should be in such a series? Battle Rework: All battles through Antietam have had their timers, scaling, and deployment positions updated. Also, don't feel the need to max out your unit sizes just because the cap is high. In the Ultimate General Civil War_data folder you only want to overwrite the resources.assets file and add the Mod folder. All units will have smaller max sizes until higher AO levels. The Legendary starts can be very punishing currently soif you are playing on that difficulty expect restarts. Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. 1) In your Steam games list, right click Ultimate General: Civil War and select properties They cannot be deployed near enemy units and have a cooldown period before they can be reattached. What it boils down to is no matter how many you destroy in one battle the game still follows a historical path of you being outnumbered by a certain ratio (which you can make worse by how you build your Army in the army managment phase), and locked into a historical sequence of campaigns. Thank you all so much for responding with very helpful posts. Theres another free trainer available from WeMod. Legendary will definitely have over capped units on those battles, but otherwise as long as you sustain a high enough kill ratio and keep your units small the scaling should still keep the AI units in your size range. Reinforcing AI artillery should now be slightly less likely to walk into an ambush if they can see your units. Ultimate General: Civil War Browse game Gaming Browse all gaming Shop the VTH Gaming store $12.99 Spring $12.00 Spring $18.00 Spring Ultimate General: Civil War | Tutorial | Army. Double-click the .CT file in order to open it. A free and premium trainer is available to download over on MegaDev.info. 2) Click local files, then select browse local files, 3) right click 'Ultimate General Civil War' and select 'show package contents', 4) navigate (relative path) to /Contents/, 5) navigate (relative path) to /Contents/Resources/Data/, a) Copy the resources.assets file into /Data/, b) Copy the /Managed/Assembly-CSharp.dll file from the mod release into the /Managed/ folder, overwriting the existing file. This subreddit is for the game "Ultimate General" series of games from Games-Lab LLC. @quicksabreYou could try searching for resources.assets orAssembly-CSharp.dll and see if that leads you to the installation folder. Rivers and bridges can become natural obstacles that will help you to defend. Specific battles that normally have larger default sizes can exceed these size restrictions. Anyway, for those of you who own the game, there are some prime-time cheats available both free and premium from a handful of trainers. The Officers rank up based on their units performance, but it's war and they can be wounded or even get killed in action. Tactics that work in the base game may no longer work or will be less effective. Can you PM me a screenshot of the UGCW folder that you described? Ultimate General: Civil War is a tactical war-game. Though it isnt strictly necessary, it can be nice to have level 9 (24 brigades per corps) by 2nd Bull Run. Download RebalanceModV1.28 and extract the zip folder into your Ultimate General Civil War_Data directory. There are 1-2 battles that are extreme edge cases which may have to be changed going forward. Merging units in battle removes any bonus they get from perks. The good news is with a few exceptions you should be able to play without even noticing the increased sizes. My best guess is that it can't find the unitModifers.csv and that is what is breaking the battle loads. Play Ultimate General. Cookie Notice 4) Extract the mod zip in the Ultimate General Civil War_Data directory, Otherwise I think this is the path? - Static Mode: Optional mode that removes all scaling against player units. Artillery and skirmishers will be less effective until they have 1-2 stars. Fix for shell range when unit is set to canister and shell only. - General scaling reductions with higher reductions in specific battles. The data files are hidden within the app, that was the step I was forgetting. Other than cavalry, AI units will no longer try to charge generals. 3) Then select the Browse Local Files option, this will open awindow to the location the game is installed at When you set up for a campaign you must make some choices that define your baseline characteristics as a general officer. Digging in: Units will now automatically start to dig in when not moving. For more information, please see our Your support is greatly appreciated! Only the Assembly-CSharp.dll should be changing in the managed folder. Both have a folder called "Managed" within them. One more thing on the difficulty, is the AI noticeably smarter on harder difficulties or would remaining on normal to reduce the effects of scaling make the AI too dumbed down? Size really only matters if you have the same skill level, a 2 star 1500 unit is going to demolish a 3k rookie unit. AO unit max sizes reworked. Do not overuse your units. Its also one of the more updated trainers available and has no reported issues. Thanks! Volley Length reduced for very large infantry units. November 8, 2022. If you have an account, sign in now to post with your account. Press J to jump to the feed. It's just that the battles don't seem to run. Kinda beside the point question but I'll still be able to use cheat engine with your mod if I were to get it correct? Ultimate General is a series of American Civil War computer wargames that focus on tactics and military history. Note: Your post will require moderator approval before it will be visible. Detailed patch notes can be found below. You will probably find that some of your weapon and perk choices aren't what you might want with the mod, but there are no technical limitations preventing you from continuing your current campaign. Unlimited Money. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Army organization. That aside, this mod has configuration options to let you adjust the size of AI units and an experimental mode so that the only scaling applied is a flat difficulty modifier. Ultimate General: Civil War Steam Windows 85 MB 8 Unlimited Condition Unlimited Recruits Max Armory Equipment Ultimate General: Civil War 8 Steam WeMod! The intention of the mod is to expand and improve the original game while also providing a more challenging experience on MG and Legendary difficulties. Detached skirmishers are weaker than in the base game. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I prefer to stick with brigades that are no more than 800 men in size, early in the game, expanding to 1,000 or so for Shiloh, 1,300+ for Antietam, and 1,500 after Gettysburg. edit: removed screenshots to keep thread clean. The AI could become overpowered because there was no way to inflict army attrition . Thanks Johnny, I will do just that excellent. Or merge several brigades into one bigger division, if its needed. Ultimate General: Civil War is a tactical real time strategy war-game, immersing players into the bloodiest period of U.S. history, the American Civil War 1861-1865. . Since you made it possible to modify things in csv's pandakraut, would it be possible to export the unit cap value to a file as well? Get the Mod here:https://www.dropbox.com/s/yvjxgnp4n305j9s/RebalanceModV1.28.3.zip?dl=0, GOG Version: https://www.dropbox.com/s/hhchd9jcrfy85n9/RebalanceModGoGV1.28.3.zip?dl=0, Download RebalanceModV1.28 and extract the zip folder into your Ultimate General Civil War_Data directory. This is generally the most popular thing to maximize, although, due to the automatic scaling that happens in the campaign battles, some players (including many of the better ones) deliberately use smaller armies and thus have little use for maximizing manpower. Cover is extremely important. You cannot paste images directly. This should reduce the ability to spawn camp and standardize timers for more consistently challenging battles. Honestly, the scaling is ridiculous towards the end of the game (especially with the Confederacy)-- even at Mj. - Artillery canister damage, cavalry pistol damage, and mounted carbine cavalry reload speeds reduced. Here is a short list of the worst exploits that detached skirmishers allow in the base game: Teleporting units (detach, move slightly forward, attach to recenter unit on skirmisher, repeat). Combined arms and keeping your units within supporting range will help with managing AI charges. Colt 1855 -> Sharps If the others didnt work very well for you, theres a premium trainer you can grab from Cheat Happens. Legendary can be extremely punishing, especially for the Union early on. Therefore this factor is not very important until late in the campaign. This should reduce the ability to spawn camp and standardize timers for more consistently challenging battles. A detailed answer on how much scaling is impacting the AI in your current battle would need more details such as difficulty, specific battle, which side you are playing, the intelligence report army size, and what your army setup looks like. Get a Major General to lead your corps as soon as you can. Features 1:1-scale turn-based army management and real-time tactical battles with thousands of men at your order. Unlimited Money. (csv, json, xml, yaml all is fine) I personally prefer playing smaller battles with smaller armies. I'm also under the impressionthe AI also performs better when it gets smaller brigades (but with more brigades) instead of larger ones. 21,356 WeMod members play this game. and our Good luck Generals, may God and Logistics be with you! As you succeed and develop a reputation, you will have more access to divisions and brigades, and soldiers who survive battle will learn to fight more effectively moving forward. I look forward to seeing it. You'll probably find that you have some advantages and some disadvantages from a new campaign, so I would go with whatever you feel is a better use of time. UI Changes(thanks to TheSoldier for contributing the icon and name updates). A 1500 man unit is very unlikely to cause AI units to scale up to 3k. If the enemy unit is moving, the penalty is increased. June 07, 2017 Nick Thomadis. All rights reserved. - Morale damage resistance increased from morale stat and several perks. Do you know where I would find the appropriate folder in which to install this on a Mac? Players can continue to use normal sized units while continuing to face roughly equivalently sized units in most cases. Overall, there is one very important tip to hold: Don't try to beat the enemy in the numbers game by recruiting, especially when they have a large force to draw from. The miniatures are virtual, rulesets/opponents are often handled by the AI! Copyright 2022 Ludus Max || BlogJr by Shark Themes, Most of the advice will work as well for the MG campaign and the individual historical battles. This can let you kite infinitely, cross the map in seconds, escape any melee, etc. I dont find this as important as the other factors, and usually leave it at zero throughout the campaign. This means you can keep your cannons satiated to their guns content, without worrying about supercharging the enemies. Contents 1 Grand Battles 2 Minor Battles 2.1 Union 2.2 Confederates Grand Battles Grand Battles are larger, longer and tougher than Minor Battles. Keep checking back here for updates. Your first goal for Army Organization (AO) level is to reach level 6 by Shiloh so you can bring 20 brigades to that battlethat means in the battles from Potomac Fort to Shiloh youll use most or all of your victory experience points to increase AO, depending on your AO level at the start of the campaign. Lose a lot of your soldiers and you might not have enough reinforcements to deliver victories. Gameplay Rebalance and Customizations created by JonnyH13 and Pandakraut. AI will flank you, will hit your weak spots and undefended high ground, will chase and cut your supplies and will try to destroy unguarded artillery batteries. Use only as many forces as you need to, and try to defeat the enemy that way. Campaign fully depends on player actions and battle results. Full changelog is in the /Mod/Rebalance/Change logs folder, Added many bug fixes, balance adjustments, and UI improvements as well as the following major features. /Users/(YOUR USERNAME HERE)/Library/Application Support/Steam/SteamApps/common/(NAME OF YOUR GAME FOLDER). When I only replace the resources.assets file, the game runs fine and seems to exhibit some of the listed features (deadly melee, for one). Thanks to TheSoldier, Adishee, Kristoph42, FiascoGames, HiBob WarBob, and ArtemK for their contributions. Certain weapons can only be captured by raiding supplies or taken from the enemy on the battlefield. The battle of Gettysburg is one of the biggest and most important battles of American history. What difficulty should I play on and what settings (particularly AI scaling) should I adjust? Starting out on higher difficulties can work out, but it can involve multiple battle and/or campaign restarts which isn't for everyone. Medicine. We are using cookies to give you the best experience on our website. Honestly, the scaling is ridiculous towards the end of the game (especially with the Confederacy)-- even at Mj. It's time to dive into the most recent version of the J&P mod, v1.28.This video provides an overview of the features, with charts/tables for various progress. For once, you don't have to deal with a stupid readiness mechanic that skullfucks you at the beginning and forever of the campaign. The Need For Speed Heat Does it worth playing in 2022? If I hit escape and try to return to the main menu, it gives me the quitting prompt but then nothing happens. Perks are much more valuable now, get them as soon as you can. Artillery batteries have up to 6 cannons and around 75 - 150 crew. To add one more thing, scaling of the enemy is more pronounced on higher difficulties. One question, would you suggest starting a new campaign?
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