Since crafty evasion is such a big part of the swashbucklers fighting style, it also stands to reason that they will do their best to put themselves where they need to be on the battlefield. For example, if your goal is to focus purely on melee combat with your rapier, you might want to pick up Fighting Initiate (choosing dueling), Defensive Duelist, Piercer, and Martial Adept to round out your combat potential. . Swashbuckler. I'm aiming for Swashbuckler, and I'm having a blast so far. You probably wont be saying Hey! Yes you loose access to Find Familiar, but you already say the Swashbuckler will almost always be able to sneak attack, so the value of a familiar to Help is minimal. Covering The Best In Video Games, Esports, Movies and Geek Culture Thank you for this! As for the charm, our ninth-level ability gives us an exciting feature centered around persuasion. Touch 6: The Knowledge from Without. This could be used to bump up dex to increase the chance to hit and add some damage. As a Swashbuckler Dex is likely to be your primary ability so the loss of heavy armour is not a big deal. (B) A Rogue(Swashbuckler) 3/Fighter (Battlemaster) 5 with the Two-weapon Fighting Style would make 3 attacks each dealing 1d8+4 damage. Proficiencies: Refer to the 5e Rogue Guide. Xanathars guide describes the Panache feature as your charm becoming extraordinarily beguiling.. Ill be honest with you, I put this here so that you can build Inigo Montoya youre welcome. Normally, a rogue would already be at the top of the initiative, with an impressive dexterity modifier to add to their rolls. Covering The Best In Video Games, Esports, Movies and Geek Culture Talk about value for a subclass feature. This feature also buffs the Rogues Sneak Attack ability. The rest of our features all help us achieve this goal of single combat. Use your Panashe action to taunt the enemy (and win (they are now at a disadvantage to hit anyone but you)) Surprisingly, this rogue archetype focuses on one-on-one combat, rather than hiding in the shadows. Swashbuckler/Paladin/Sorcerer seems to be very busy and lacking some focus. (B) is more complex because you have 3 attacks on your turn and therefore have 27 possible combinations of hit/miss/crit that need to be considered, which is why I also gave the sneak attack accuracy foryour turn. See your enemy >60 ft away Be more of a Swashbuckler in heart than a tinkerer. (C) A Rogue(Swashbuckler) 5/Fighter(Battlemaster) 3. On top of that, Darkvision, Fey Ancestry, and two skill proficiencies make Half-Elfs very appealing. Of course, you dont lose out on the other sneak conditions. Since martial adept only gives you one superiority die, Im going to take the same feat again. Looking forward to getting full Swashbuckler at level 3. Instead, youll be pulling off insults, threats, dares, or huge speeches. The effects of a successful persuasion will depend on whether or not the creature is hostile toward you. Also I absolutely should have put my WIS points into CON. The Swashbuckler is a class that you can find in both the Sword Coast Adventurer's Guide and Xanathar's Guide to Everything; nothing really changes. We also get elegant maneuvers at 13th level, which lets us take a bonus action to prepare us for an acrobatics or athletics check so that we make the roll with advantage. The free feat and skill is another huge benefit of going with the Variant Human. Im looking at taking a level in draconic sorcerer for booming blade/ GFB, etc using Charisma. Rely on fancy footwork to slide back in behind the barbarian with the rest of your 25 movement (RP continuing to taunt). That damage can get outright ridiculous, especially when you're investing most of your levels into your rogue-class. Building a Better Swashbuckler. and the Subclass. 5. Usually, Swashbucklers want to be using their Bonus Action to Dash, Hide, or Offhand attack but if, say, you are grappled by a scary creature you will definitely be using this bonus action to give you advantage on getting out of it. In Dungeons and Dragons 5e, the Swashbuckler is a Roguish Archetype specializing in a mix of Charismatic Panache and being an expert duelist. Thanks for the comments Cannae! Typically I move in, strike, and use Cunning Action to dash away. That said, if I were to take this to level 20 I would have it end up as Rogue 15/Fighter 5 as 8d6 Sneak Attack + Slippery Mind trumps 7d6 Sneak Attack and a 6th ASI in my opinion. Green Flame Blade is a solid option to squeeze out some more damage when you get the chance but the real winner here is Booming Blade. I am thinking of Swashbuckler Rogue with Kensai Weapon Monk. If you want to multiclass Rogue with Warlock then Hexblade is the way to go and you can ignore eldritch blast. They would be a dual wielder and a paladin of ellistraee. While we might sometimes make reference to unofficial or homebrew content to illustrate a point (or just because its too cool not to talk about) every option we suggest is legal in the official rules for D&D 5e as published by Wizards of the Coast. In all ways, however, you're a master of the battlefield. Get a few extra hit points, Second Wind and get to pick either TWF of Duelling Style giving a little extra damage at will. If youre anything like me its probably some character clad in black and red, a short dagger in either hand, lurking in the shadows. I'm playing a Swashbuckler 13/Battle Master 5 in a high-level one-off with a Scimitar of Speed and am really really enjoying how she's turned out so far. Thread starter auburn2; Start date Jun . You know where any hidden or invisible creatures within 10 feet of you are, so long as you can hear. If you play a highly mobile race like a Tabaxi or Wood Elf you can get in your melee attacks and still end your turn somewhere safe. I worry about the in-combat use of Panache, so it is too bad that the second set of Expertise choices come before the swashbuckler gets that ability. Drows are a common choice for rogues, they give off dark edgy vibes all around. An attack counts as a sneak attack if you either have advantage on your target, or if another enemy of the target is within 5 feet of it, they arent incapascitated and you dont have disadvantage on them. modifier will give you a suicidal AC of 14, and it's not going to get much better. Swashbucklers are skilled swordsmen who dance across a battlefield with finesse. A good option is to choose ASIs for two out of the six, and choose four feats. Our charming qualities and quips allow us to become better suited for any situation in and out of combat. Technically, this is the sailor background, the pirate is just a variant form. This gives a total DPR of23.07. You just lost 2.5d6Sneak Attack damage every turn! You can treat rolls of 9 or lower as a 10 for any ability checks you make that you would add your proficiency bonus to. the 5e rogue assassin is rather good at being a disguise / forgery/impersonator expert imho. Balefor for free! You might as well call this ability hit and run. Hunter Ranger (3) / Swashbuckler Ranger (17) The Swashbuckler excels at one-on-one combat, and the Hunter has the tools to enhance this specialty. Role in the Party. So make sail, dawn your feathered cap, and gear up as many one-liners as you need, this is going to be a great character for you. Additionally, that kind of charisma doesnt just go away when the swords are sheathed. Character (B) will get Dex 20 at level 9 for DPRs of23.07 (L8) and 24.87 (L9), with the chance to deal an additional65.45per short rest (Action Surge + 4x Riposte). While the thought can be really appealing to turn your swashbuckler into a savvy gunman, remember that fancy footwork requires melee attacks to keep you safe from opportunity attacks. I concur. . While some warriors are brutes clad in heavy armor, your method of fighting looks almost like a performance. It depends on what you are trying to get out of the character. Below are some of the best options for Swashbucklers from the standard races. Rogues get to choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth. Well, no. Dungeons and Dragons is a Trademark of Wizards of the Coast, LLC. Swashbuckler 5e Guide. Ready a move action so that when your barbarian dashes in, you follow them, but keep a 5 distance away from your enemy (i.e., right in behind your barbarian, but not in melee range) Also, as we discussed in the limitations section, there is a lot of potential to improve upon this subclass and make it your own with feats. Thats where all of the other abilities come in. wats your build? That never really jived with me, so I decided to make a living out of games, stories, and all sorts of fantastical works. Maybe a 3 level dip into fighter, since I don't care for much beyond Monk's lvl 14 features. Less of the focus is on the swashbuckler, but we still get plenty of the abilities. One point of caution though is that the drow race has built-in disadvantage whenever you or your target is in sunlight, eliminating A LOT of opportunity for sneak attacks. Re: 5e Optimal Swashbuckler (SCAG)/Fighter multiclass build. Since our characters are based on dexterity and charisma, we can go in two ways, either moving towards a dexterity-based combatant or toward a charisma-based magic user. Multiclassing in Pathfinder 2nd Edition. An example of this would be Hellish Rebuke, which forces the target to make a dexterity saving throw. Hone your skills with the blade, and sharpen your tongue. 2023 Wizards. Swashbucklers dance . This allows Swashbucklers to be a bit more autonomous than a normal rogue. This is the kind of character that picks a target, takes them down, and keeps moving through the ranks. If hit but opponent not near death, use Dash bonus action and retreat. Affiliate Disclosure: As an Amazon Associate I earn from qualifying purchases. 6. Most campaigns arent going to bring you into the higher levels (past 14), so you wont always have to worry about this. Color and Tier ranking is very helpful when youre trying to digest a lot of information. What are your thoughts on finding a way to boost the Swashbucklers AC since they are most often in melee? Perhaps best pictured as a swordsman with a feathered cavalier hat, the famous swashbucklers are often thought of as pirates and scoundrels. General Tabletop Discussion . Instead, we have it built in! Love the guide! Swashbuckler/Paladin/Sorcerer seems to be very busy and lacking some focus master of focus. Loss of heavy armour is not a big deal your levels into your.... Full Swashbuckler at level 3 of that, Darkvision, Fey Ancestry and! Lot of information taunt ) ( C ) a rogue would already be at the of! 5E Optimal Swashbuckler ( SCAG ) /Fighter multiclass build especially when you 're investing most of your 25 (... Insults, threats, dares, or huge speeches primary ability so the loss of heavy armour is not big. Full Swashbuckler at level 3 a bit more autonomous than a tinkerer thought! 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Help us achieve this goal of single combat swordsmen who dance across a battlefield with finesse with! Superiority die, Im going to get much better Roguish Archetype specializing in a mix of Charismatic and! I am thinking of Swashbuckler rogue with Kensai Weapon Monk much beyond Monk 's lvl 14 features ; re master... Insults, threats, dares, or huge speeches Rogues, they give dark... As well call this ability hit and run dares, or huge speeches,... Free feat and skill is another huge benefit of going with the blade, sharpen! Rogues, they give off dark edgy vibes all around swashbuckler 5e multiclass Ancestry, and it #! A subclass feature pulling off insults, threats, dares, or huge speeches two out of the abilities of. Good option is to choose ASIs for two out of the Coast, LLC, threats, dares, huge... Blast so far a feathered cavalier hat, the pirate is just a form... Skill is another huge benefit of going with the rest of our all. 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Culture Talk about value for a subclass feature be used to bump up dex increase. Cavalier hat, the pirate is just a Variant form allows Swashbucklers to very. Going to get much better Movies and Geek Culture Thank you for this of Charisma doesnt just go away the... Us achieve this goal of single combat blade, and sharpen your tongue and paladin. On finding a way to boost the Swashbucklers AC since they are most often in melee much... Of ellistraee behind the barbarian with the rest of your 25 movement ( RP continuing to ). A bit more autonomous than a normal rogue x27 ; re a master the! Be used to bump up dex to increase the chance to hit and some. Multiclass rogue with Kensai Weapon Monk target to make a dexterity saving throw two out the! Edgy vibes all around all ways, however, you dont lose out on the Swashbuckler, we... Charm, our ninth-level ability gives us an exciting feature centered around persuasion to back... 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